His technique is wildly different from the technique I used while copying his work. That probably explains why my version wasn’t as good. That & the fact I can’t actually paint :/
Yoji Shinkawa never ceases to amaze. I’m a real fan of his style.
In The Garden Of Eva.
The tempo of flipping through the pages. The quality of paper, and the enjoyment of touch. Wood block print one moment, American comic book the next. Analogue entertainment. All used by legendary Metal Gear Solid artist Yoji Shinkawa to describe his idea of a videogame artbook.
Currently playing: Metal Gear Solid 2: Sons of Liberty from the HD Collection.
I want to scan a few pages from the Metal Gear Solid HD Collection art book that I bought my brother for his birthday, but I don’t want to bend the pages D:
Anyway, there’s loads of pieces of his [Yoji Shinkawa] work in there that I hadn’t seen before - all of it incredible. Even the subtle, simple sketches are great. I wish I had some talent in that field.
Current lockscreen - Paz from Metal Gear Solid: Peace Walker.
I’ve only just got to the part of the game where they have this scene, turns out it’s a massive-plot-twisting-ultra-dramatic-revelation, which makes it all the most significant. Simply: Paz means peace & the game is all about nukes.
Fortune was always one of my favourite characters from MGS2, because her story is so tragic - she was tricked into thinking she had supernatural ability to deflect bullets & believed that the fact her whole family died was the price she had to pay.